Week 12 Devlog


Week 12 was the week I (Darragh) tackled the playtest feedback presented to us. I improved the level design to provide clarity to the player as to what direction they would be going in, I also edited the clarity for the text within the game so the player would know where the end goal was easier. We also started planning out the addition of a second level to the game which would be longer than the first level. We also prepared for the upcoming Beta playtest which will be free-time playtesting where we will have to seek people to playtest ourselves. 

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